A tabletop gaming blog, with a vague bias towards Central/Eastern Europe and the Early Modern period.

Saturday, March 2, 2024

Making a Cossack

 So after making the casualties, I sculpted and cast a hooded minion for my pulp gaming. He turned out pretty well, and it occurred to me that the long robe would be a decent base for a Cossack figure. I started with a real basic design inspired by a decorative figure from a Beauplan map.


 

 

This one has a Gripping Beast head and an old Wargames Factory right hand and gun. I am working on sculpting some weapon hands and heads of my own, but realistically I am going to be using a lot of real bitz because they look better. Even so, these homemade miniatures are not going to be front-rankers, but with my long-term plans I'll eventually need hundreds of Cossack infantry, so they don't all need to be professional quality. Besides the heads and weapon hands, I've also made some variants of this body for, uh, variety, iteratively from this one like how this one was iterated from the minion.

I did notice my painting is even worse here than my normal standard, so I have since bought a pair of reading glasses. Hooray for being 40!

I have a box of Wargames Atlantic generic horsies on the way, once I have those I'll start working on Tatars, Polish noble levy, and pancerny, all of which I want in bulk.