My Swedish list for Dirschau contains one unit of Finnish horse, of the sort that would go on to gain fame in the Thirty Years War as Hakkapeliitta / Hackapelit / Hackapelite / Hackapell / Haccapelit / Haccapelite. This unit has six TAG hackapells and two converted Warlord plastics. I painted them with a pretty restricted, earthy palette to really lean into the perception of them as backwoods ruffians, and also, all their horses are brown to represent the finnhorse breed, as opposed to how I normally have some black or grey mixed in for variety.
Thursday, February 10, 2022
Thursday, November 12, 2020
Renaissance Occultism Skirmish Ruleset Concept
Years ago, I bought a tabletop RPG that uses Tarot cards as its primary resolution mechanic. This inspired me to buy a deck of them, and also to start reading about their history. I was delighted to learn that their documented origins (if not the cartomancy traditions that grew up around them) go back to the Italian Wars, a period that already interested me for other reasons.
One thing lead to another, and I started to brainstorm ideas for a Renaissance-era wargame that could incorporate some of the more esoteric aspects of the era's culture. I have now written enough rules for it that I've started to playtest, although it will be some time yet before it is worth sharing.
The current notion is that every warband has a core of four "initiates", inspired by the court cards of the Tarot, who practice, to varying degrees of success, some form of ritual magic. Each warband has a "King", representing a true renaissance man who is either the leader or the chief patron of the occult circle; a "Queen" of high intellectual or spiritual achievement; a "Knight" with fearsome physical prowess; and a "Page" that is a novice type character with room to improve. Reinforced by hirelings and the occasional summoned spirit, they battle other small groups of occultists over the wealth of esoteric texts, alchemical formulae, and ceremonial objects that have accumulated in and about the Italian Peninsula as a result of various historical currents of the final century of the medieval era.
Here are some examples of how I might represent these initiates with miniatures from my Italian Wars project (plus a few from other projects), from left to right in the order described above, followed by a spirit and a couple sample hirelings:
For my own solo playtesting convenience, they are roughly color-coded, but I probably wouldn't do that for the "real thing".
Generally speaking, D12s are used for "mundane" actions and Tarot cards for magical effects. I anticipate the games themselves being fairly quick (am playtesting on a 2ft by 2ft area), with much of the enjoyment coming from the campaign system (probably also Tarot-driven) that links them.
Wednesday, October 28, 2020
More Renaissance Characters
Here's some more, these are all Assault Group (except the mace and mace hand are from Perry plastics).
Still messing around with rules stuff on a conceptual, pre-playtesting level, but I think I'm starting to close in on some gameable ideas...
Sunday, December 30, 2018
Russian force for Pikeman's Lament
(Well, almost completed. A couple units need flags, and the general is actually a Cossack mini because I somehow forgot to get any Muscovite commanders)
Friday, December 28, 2018
More Muscovite Cavalry
Friday, December 21, 2018
Dvoriane (Muscovite elite cavalry)
Tuesday, December 18, 2018
Blue Streltsy
But anyway: here are some more streltsy, the core of the Muscovite army I am also building for Pikeman's Lament. Streltsy have a special place in my heart, because one of them was the first historical model I ever painted. My first unit of them has already appeared on this blog, as well as a WIP shot of this unit's command figs.
Friday, December 14, 2018
Thursday, December 13, 2018
more Ottoman cavalry (regular Sipahis)
Except for a few straggler janissary minis, this completes my current stash of Ottoman miniatures. I do still intend to add light cavalry (besli/akinci types) at some point to round out the force, unsure if these will be TAG metals, or converted Gripping Beat plastics, or a mix...
Monday, April 30, 2018
Ottoman commanders
Once again, no conversions. Hmmm, gotta fix that soon...
Friday, April 27, 2018
Ottoman Tufekci dragoons
Monday, April 23, 2018
first Ottoman cavalry (elite Sipahis)
Tuesday, April 17, 2018
Ottoman Infantry Group Pic
Clockwise from top left:
Azabs with Spears/Polearms - Raw Pike (3 pts) or Clansmen (3 pts)
Azabs with Bows - Raw Shot (3 pts)
Wallachian Voynuks - 2x Aggressive Forlorn Hope (6 pts each) or Veteran Pike (6 pts)
Azabs with Muskets - Shot (4 pts)
Janissaries - Elite Shot (6 pts)
Segban - Raw Shot (3 pts) or 2x Commanded Shot (2 pts each)
For a total of 28-36 available points, though realistically I am unlikely to field an Ottoman force without cavalry; that would feel wrong. So I will get started on those horse guys next...
Azabs Aplenty
Monday, March 26, 2018
Who Invited the Bishops?
So, The Assault Group provides special freebie miniatures if your order exceeds a certain price threshold, and if you forget to specify which you would prefer, they just send one that seems appropriate given the other contents of your order. Since I mostly use TAG for Cossacks and Muscovites, it makes sense that I would mostly end up getting Orthodox priests. So here they are.
I decided to do some minor converting just to avoid having identical quadruplets. I just googled "russian orthodox priest" to get a sense of how the outfit might vary, I have no idea what the history or theology is behind the hat colors or whatever. The beard extensions and hat flaps are greenstuff. The staff is a plastic Persian spear bit with a blob of gs on the end, and the ikon is the end of a wooden coffee stirrer.
Sunday, March 25, 2018
Janissaries
Sunday, March 11, 2018
Streltsy Command WiP
The Standard Bearer and Sergeant were just given appropriate weapons (and a greenstuff tassel on the halberd). The Musician uses a drum and left arm from the Wargames Factory (now Warlord-produced) WSS sprue, and bits of wire for drumsticks. The Officer had his arm repositioned and a bunch of greenstuff fur added, and I think his sword is from a plastic Celt box (can't remember which company).














































