A tabletop gaming blog, with a vague bias towards Central/Eastern Europe and the Early Modern period.

Sunday, November 29, 2020

Primavera Occulta playtest thoughts

 Played a quick solo game of Primavera Occulta (52-card version). Still toying with some details, but feels fun to play overall. Lots of tension in the rolls, plenty of options to consider for each turn, the occasional moment of crystal-clear hindsight. Maybe next time I'll manage to make a proper battle report of it.




The turning point turned out to be the shooting of the priest, and the subsequent defection of his summoned spirit (in cat form) to the rival gang. Unbalanced? Or an appropriate risk/reward trade-off? Also, still considering where playing a card (as opposed to drawing a card or rolling a die) is or isn't appropriate. Gonna try a few more games and see... 

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