A tabletop gaming blog, with a vague bias towards Central/Eastern Europe and the Early Modern period.

Sunday, March 19, 2017

Pikeman's Lament

The snazzy new skirmish ruleset, from Osprey and one of my favorite bloggers, just arrived yesterday. It's a super quick read, and should be a lot of fun to play. Michael Leck has published dozens of sample companies on his blog, but I decided to throw a few together based on my own mid-17th-century collection and needs. I don't actually have the models to field all these, except the first two, but it'll be easier to attain these goals than full P&S armies...

Polish-Lithuanian Commonwealth
1 Aggressive Elite Gallopers @ 6 points each (Hussars)
2 Gallopers @ 4 points each (Pancerni or Cossack-Style Cavalry)
1 Trotters @ 4 points (German Mercenary Rajtar)
1 Dragoons @ 4 points (German Mercenary Dragoons or Tatars)
1 Commanded Shot @ 2 points (Haiduks)

Cossacks
1 Aggressive Forlorn Hope @ 6 points (Swashbuckling Cossacks)
1 Veteran Shot @ 6 points (Registered Cossacks)
2 Shot @ 4 points each (Moloitsy) (may trade one out for Dragoons)
2 Clubmen @ 1 point each (Peasant Rebels)
2 Priests @ 1 point each (attached to clubmen)

Muscovites
1 Forlorn Hope @ 6 points (Streltsy)
1 Elite Trotters @ 6 points (Dvor or New Order Reiters)
2 Trotters @ 4 points each (Boyar's Sons)
2 Commanded Shot @ 2 points (Border Guards) OR 1 Shot @ 4 points (New Order Musketeers)

Tatars
3 Veteran Dragoons @ 6 points each (Tatar Warriors)
2 Raw Gallopers @ 3 points each (Kazindji)

Ottomans
1 Veteran Shot @ 6 points (Janissaries)
2 Raw Shot @ 3 points each (Azabs)
2 Trotters @ 4 points each (Sipahis)
1 Dragoons @ 4 points (Tatars, Besli or Akinci)

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